


The resolution can be increased by this amount only for the frontal rendering to compensate for the lack of resolution. The resolution is calculated so that the angle of view of each camera (front, back, top, bottom, and side) fits the final rendering resolution, but in this case the panorama is stretched and the front center is not resolved enough. NOTE : The eeVR panel appears only when the render engine is EEVEE or WORKBENCH. The rendered images/image sequences will be stored in the same directory as the. A tool panel will appear in the 3D Viewport's Tool tab, FOV value adjustment, and buttons for rendering stills and animations. You will need to get Blender 2.8X or Blender 2.9X, install it, download the zip file from this GitHub, load the addon into Blender by installing the zip file in Blender Preferences > Add-ons > Install, search for "eeVR" under the Testing tab and click the checkbox to enable it. I do plan on coming back to this, although that won't happen for probably a year or two.īlender addon to render 360° and 180° images and videos in eevee engine with support for stereoscopic rendering. This project is not currently in active development, you're still free to post issues and make pull requests and I will try my best to guide you/merge, even if you have to wait a while.
